3D & Real-Time Design Plus
3D & Real-Time Design Plus is designed for students who want to master modern 3D production workflows and real-time visualization technologies.
The program focuses on creating high-quality 3D assets, environments, animations, and interactive experiences using industry-standard software and game engines. Students learn both traditional production pipelines and modern real-time workflows used in games, virtual production, architecture, product visualization, and immersive media.
3D & Real-Time Design Plus
Animation
384 Hours
Offline
CareerX, CreatorX
Intermediate
Curriculum
Term I
- Fundamentals of Visual Design
- Introduction to Digital Content
- Digital Design
- Basics of Filmmaking
- World of Generative AI
- Layout & Animatics
- Video and Sound Editing
- Basics of Compositing
Software: Adobe Photoshop, Storyboarder, Adobe Premiere Pro, Adobe Audition, Adobe After Effects, ChatGPT, Leonardo AI
Term II
- Introduction to Maya
- 3D Modeling
- PBR Texturing
- Advanced CG Lighting
- Lighting & Rendering in Arnold
- Prop & Character Setup
- 3D Animation
- Particles, Dynamics & Advanced Effects with Bifrost
Software: Autodesk Maya, Substance 3D Painter, Arnold Renderer
Term III
- Digital Sculpting & Advanced CG Modeling
- Photogrammetry Workflow
- Visual Design for Games
- Realtime 3D
- Cloth Simulation & FX
Software: Marvelous Designer, ZBrush, Unreal Engine, Substance 3D Sampler
Career Opportunities
FAQ
What is Real-Time Design?
Real-Time Design focuses on creating interactive 3D content that renders instantly using engines like Unreal Engine.
Is this course suitable for beginners?
Yes. The course begins with design fundamentals before moving into advanced production techniques.
Will I learn Unreal Engine?
Yes. Unreal Engine forms an important part of the real-time production workflow.
Does this course include AI?
Yes. Students are introduced to AI-assisted creative workflows for ideation, concept generation, and productivity.
What careers can I pursue?
Graduates can work in animation, gaming, architecture visualization, product visualization, virtual production, and immersive media.